SERPENT
Tap left to turn left, right to turn right — relative to where the snake is heading. Eat, grow, don't crash.
Serpent — One-Thumb Snake Game
Serpent is classic Snake rebuilt for one thumb: instead of four directions you only ever choose left or right, relative to the way your snake is already heading. Every pellet makes you longer and a little faster, pulsing bonus pellets vanish if you dawdle, and once you are scoring, short walls start sprouting across the board. It is endless — crash into a wall, a block or your own tail and the run is over.
How to play
- Tap PLAY — the snake waits at the bottom facing up, and your first tap both sets it off and makes its first turn.
- Tap the LEFT half of the board to turn 90° left of your current heading; tap the RIGHT half to turn 90° right. On a keyboard use A/← and D/→.
- Eat the pink pellet for +1 score and +1 length. Every 5 pellets the snake speeds up.
- Every 7 pellets a golden bonus appears and fades over about six seconds — grab it for +3.
- From score 15, short wall blocks spawn every 10 pellets. The edge of the board is solid too.
- Hitting a wall, a block or your own body ends the run. Quick double-taps queue two turns for tight U-turns.